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高考英語一輪復(fù)習(xí)方案 作業(yè)手冊(cè)(8) Unit 3 Computers(含解析) 新人教版必修2

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高考英語一輪復(fù)習(xí)方案 作業(yè)手冊(cè)(8) Unit 3 Computers(含解析) 新人教版必修2

課時(shí)作業(yè)(八)必修2Unit 3Computers(限時(shí):30分鐘) .完形填空Last Friday, after doing all the family shopping in the town, I wanted to have a rest before catching the train. I _1_ a newspaper and some chocolate and _2_ into the station coffee shop. It was a cheap self­service place with long tables to _3_ at. I put my heavy bag down on the floor, _4_ the newspaper and the chocolate on the table and then went to get a cup of coffee.When I came back with the coffee, there was someone _5_ in the next seat. _6_ was a boy, with dark glasses and old clothes, and his hair was _7_ bright red at the front. He had started to eat my chocolate!Naturally, I was rather uneasy about him, but I didn't want to have any _8_. I just read the newspaper, tasted my coffee and took a bit of chocolate. The boy looked at me in _9_.Then he took a _10_ piece of my chocolate. I could hardly believe it. Still I didn't say anything to him. When he took a third piece, I felt more angry than uneasy. I thought, “Well, I shall have the last piece.” And I got it.The boy gave me a strange look, and then _11_ up. As he left, he shouted out, “There's something _12_ with that woman!” Everyone looked at me, _13_ I didn't want to quarrel with the boy, so I kept quiet. I did not realize that I had _14_ a mistake until I finished my coffee and was ready to _15_. My face turned red when I saw my unopened chocolate under the newspaper. The chocolate that I had been eating was the boy's! 1A.stole Bbought Csold Dwrote 2A.went Bsat Cseated Dlooked3A.sit Bseat Clie Dlaugh4A.pushed BtookCput Dpulled5A.jumping Bplaying Csitting Dsleeping6A.He BItCWho DWhat7A.cut BwashedCcovered Dcolored8A.coffee BtroubleCchocolate Dmatter9A.carelessness BangerCsurprise Dhappiness10A.first BsecondCvery Dlast11A.stood BtookCcried Dlooked12A.normal BwrongCOK Dfunny13A.and BbutCso Dwhile14A.spelt BcorrectedCmade Dfound15A.finish BleaveCjump Dshop.閱讀理解AIn today's Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people tend to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions.This is most clearly seen in the example of South Korea. The country has the world's highest percentage of high­speed Internet services. It also has a high number of online game players and related problems. It was once reported that a young man collapsed (突然暈倒) and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet cafe. Another young man killed his sister after becoming confused between the online world and real life. A 12­year­old boy stole $16,000 from his father and ran away from home. He did this to continue his obsession (著迷) with online games. Such problems, however, don't just happen in South Korea. They are spreading to other parts of Asia, as well.What kinds of people develop online game addiction? What does the problem look like? Dr SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at­risk individuals such as lack of friendship and good social skills. Those problem individuals feel it so compulsive to play online games that they could sacrifice things such as school and family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit their online game playing.How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. Just in 2004, China has had 13.8 million online game players according to China Daily. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point towards a growing problem among Chinese youth.Make sure to keep control over your online game playing. If you don't control it, it can get control of you.16The underlined word “diversion” in the first paragraph is closest in meaning to _Asolution BcomfortCescape Dsupport17The examples in the second paragraph tell us that _Athe side effects are caused by high­speed Internet servicesBonline game playing can even cause deathConline games have caused much damage to young peopleDthe teenage boy can't resist the temptation of the online games18According to Dr SueHuei Chen, what can we do to prevent game addiction?ALimit the speed of the Internet services.BSacrifice things such as school and family.CSpend more and more time online.DCare much for the young and improve their ability to get along with others.19We can conclude from the passage that _Athe demand for online services continues to growBChina is fighting a battle against online gamesCthe problems caused by online games don't just exist in South KoreaDin the year 2004 there were a total of 13.8 million Chinese visiting the Internet20What's the best title for the passage?AInternet ProblemBAddiction to Online GameCProblem People in the WorldDOnline Game Can Control PeopleBSince the 1970s, scientists have been searching for ways to link the brain with computers. Brain­computer interface(BCI) technology could help people with disabilities send commands to machines.Recently, two researchers, Jose Millan and Michele Tavella from the Federal Polytechnic School in Lausanne, Switzerland, demonstrated(展示)a small robotic wheelchair directed by a person's thoughts.In the laboratory, Tavella operated the wheelchair just by thinking about moving his left or right hand. He could even talk as he watched the vehicle and guided it with his thoughts.“Our brain has billions of nerve cells. These send signals through the spinal cord (脊髓)to the muscles to give us the ability to move. But spinal cord injuries or other conditions can prevent these weak electrical signals from reaching the muscles,” Tavella says. “Our system allows disabled people to communicate with external world and also to control devices.”The researchers designed a special cap for the user. This head cover picks up the signals from the scalp(頭皮) and sends them to a computer. The computer interprets the signals and commands the motorized wheelchair. The wheelchair also has two cameras that identify objects in its path. They help the computer react to commands from the brain.Prof. Millan, the team leader, says scientists keep improving the computer software that interprets brain signals and turns them into simple commands. “The practical possibilities that BCI technology offers to disabled people can be grouped in two categories: communication, and controlling devices. One example is this wheelchair.”He says his team has set two goals. One is testing with real patients, so as to prove that this is a technology they can benefit from. And the other is to guarantee that they can use the technology over long periods of time.21BCI is a technology that can _Ahelp to update computer systemsBlink the human brain with computersChelp the disabled to recoverDcontrol a person's thoughts22How did Tavella operate the wheelchair in the laboratory?ABy controlling his muscles.BBy talking to the machine.CBy moving his hand.DBy using his mind.23Which of the following shows the path of the signals described in Paragraph 5?AscalpcomputercapwheelchairBcomputercapscalpwheelchairCscalpcapcomputerwheelchairDcapcomputerscalpwheelchair24The team will test with real patients to _Amake profits from themBprove the technology useful to themCmake them live longerDlearn about their physical condition25Which of the following would be the best title for the text?ASwitzerland, the BCI Research CenterBNew Findings about How the Human Brain WorksCBCI Could Mean More Freedom for the DisabledDRobotic Vehicles Could Help to Cure Brain Injuries參考答案課時(shí)作業(yè)(八).本文是“我”外出購物時(shí)的一次尷尬的經(jīng)歷。1B為了消磨時(shí)間,“我”買了報(bào)紙和巧克力,故選bought。2A由文章推斷出,“我”走進(jìn)了一家咖啡店,故應(yīng)選went。3Ato sit at作tables的后置定語,意為“可以在旁邊就座的桌子”。4C按常理“我”應(yīng)把報(bào)紙等放在桌子上,而不是“推到”或“拉到”桌子上,故應(yīng)選 put。5C由下文可知,回來時(shí)“我”發(fā)現(xiàn)他開始吃“我”的東西,說明他坐在旁邊的座位上,故選 sitting。6B用it指代前文中未知的人。7D頭發(fā)應(yīng)是被染成艷紅色的,故應(yīng)選colored。8B面對(duì)這樣一個(gè)人,“我”不想惹麻煩,trouble合乎文意,為正確選項(xiàng)。9C由下文可知,“我”吃的是這個(gè)男孩正吃的巧克力,這引起了對(duì)方的某一反應(yīng)。比較四個(gè)選項(xiàng),再根據(jù)上下文,用名詞surprise比較合乎當(dāng)時(shí)的情形。10B“a 序數(shù)詞名詞”常用來表示“再一個(gè),又一個(gè)”,與下文took a third piece相呼應(yīng)。11A根據(jù)文意可知那個(gè)男孩起身要走,故選擇stood。12B男孩生氣了,必定說了發(fā)泄的話,比較四個(gè)選項(xiàng),wrong為最佳選擇。13B男孩罵了“我”,導(dǎo)致大家都朝“我”看,而“我”不想與他爭(zhēng)吵,可見“我”的反應(yīng)與上文描述的氣氛恰恰相反,故選擇but構(gòu)成轉(zhuǎn)折關(guān)系。14C固定搭配make a mistake意為“犯了個(gè)錯(cuò)誤”。15B“我” 在喝完咖啡準(zhǔn)備離開時(shí)發(fā)現(xiàn)了自己的過錯(cuò),故應(yīng)選leave。.A本文講述了沉迷網(wǎng)絡(luò)游戲所引起的問題。16C詞義猜測(cè)題。diversion意為“轉(zhuǎn)移”,在文中意指人們通過虛擬世界來逃避現(xiàn)實(shí),故選C。17C推理判斷題。第二段通過三個(gè)年輕人的例子說明了網(wǎng)絡(luò)游戲?qū)δ贻p人的負(fù)面影響,故選C。18D推理判斷題。根據(jù)SueHuei Chen的研究,沉迷網(wǎng)絡(luò)游戲的人缺少友誼和人際交往,故可推斷增強(qiáng)個(gè)人的交往能力可以防止玩游戲上癮。19C細(xì)節(jié)理解題。根據(jù)第二段最后一句可知答案。20B主旨大意題。全文講述的是網(wǎng)游上癮的問題,故B項(xiàng)最符合文意。B這是一篇科普類文章。作者向我們報(bào)道了關(guān)于人腦信息和電腦信息研究的最新突破,該技術(shù)目前正準(zhǔn)備在病人身上應(yīng)用。21B細(xì)節(jié)理解題。由第一段可以看出,BCI技術(shù)是科學(xué)家一直研究的to link the brain with computers技術(shù),由此可知B項(xiàng)正確。C項(xiàng)有極大的干擾性。22D細(xì)節(jié)理解題。由第三段的In the laboratory, Tavella operated the wheelchair just by thinking about moving his left or right hand.可知是說通過他的思維。故選D。23C事實(shí)排序題。由該段可知,信號(hào)從the scalp(頭皮)發(fā)出后被a special cap接收,接著傳到了a computer,然后到輪椅,由此可知C項(xiàng)正確。24B細(xì)節(jié)理解題。最后一段One is testing with real patients, so as to prove that this is a technology they can benefit from.中的they指的是patients,證明他們能從中獲益,也就是對(duì)于他們是有用的(useful),因此可知答案。25C主旨大意題。 文章向我們介紹了瑞士BCI研究中心的一個(gè)新技術(shù)的工作原理,以及給殘疾人帶來的實(shí)惠。

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